The following rules will be implemented within a fair
and consistent manner:
-
Follow directions quickly
-
Raise your hand for permission to speak
-
Raise your hand for permission to leave your seat
-
Keep your hands, feet, and objects to yourself
-
Respect yourself, others, and our school

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Our Behavior Chart
In order to monitor individual student behavior, our classroom
will use a behavior pocket chart featuring a 4 color card behavior management
system. Each student will have a slot on the pocket chart with their name
labeled below the four different color cards (blue, green, yellow,
red). The following is an explanation of what each color card represents:
COLOR CARD |
DESCRIPTION |
CONSEQUENCE |
CONDUCT GRADE |
BLUE |
OUTSTANDING! |
None |
A |
GREEN |
Ready to Learn |
None/Warning |
A |
YELLOW |
Think About It |
Think Sheet |
B |
RED |
Teacher's Choice |
Contact Parent |
C/D |
**SEVERE**
(See Severe Clause Below) |
Unacceptable |
Referral/Detention |
F |
Our Behavior Management system is a modified version of the
Clip Chart System by New Management. All students will begin each day on the
GREEN card (Ready to Learn). If students
break a rule they will receive a warning. If a student breaks a classroom rule
after he has been given a warning, he will be instructed by the teacher to
"card down" and change his card to the next color (YELLOW). If students continue to break classroom
rules, they will continue to "card down" and change their cards to the next color until they get
to the RED card. The RED card is labeled as
"Teacher's Choice". This means that the teacher will choose which consequence to
give to the student depending on the behavior demonstrated and the rules the
student broke. Regardless of the consequence, the student's parent will be
notified of the RED card behavior.
Students will also have the ability to "card up" if they
consistently follow the rules, are model students, and demonstrate
outstanding behavior throughout the day. If a student is on the GREEN
card and he demonstrates this type of behavior, he may be told by the
teacher to "card up" to the BLUE card which
represents OUTSTANDING BEHAVIOR! Students will still have an opportunity to
"card up" after they are on BLUE if they continue to consistently have
OUTSTANDING BEHAVIOR!. If they do, the next category is "TOP OF THE CHART" which
will cause for their name label to be placed on top of the behavior chart. The
final "card up" category is "OFF THE CHART" which will cause for the teacher to
take their name label and clip it to the lanyard around her neck.
Students who have changed their cards below the
GREEN card, will also have an opportunity to "card up"
if they have demonstrated major improvement in their behavior. Please note that
if the student's card is changed to RED and later
improves her behavior and "cards up", the student still has consequences for
being on RED, her parents will still be contacted
by the teacher, but the teacher will let the parents know that the student
corrected her behavior and continued to make good choices the rest of the day.
At the end of the day, the teacher will record which color all students ended
the day in to determine their conduct grade for the day as well as any
consequences and rewards to give to the students. All cards will then be reset
to GREEN for the start of the next school day.
There are various types of consequences for changing a behavior
card ("carding down") below the GREEN card. If
students change their card to YELLOW, they will
need to complete a Think Sheet so they may reflect on their behavior and think
about making good choices. The student will sign the Think Sheet and turn it in
to the teacher for review. The teacher will also sign the Think Sheet and file
it in the student's behavior folder. If students "card down" to the
RED card (Teacher's Choice), the teacher will
choose which consequences to give the students depending on the demonstrated
behavior. Additionally, the Think Sheet the student filled out will be sent home
for the parents to review, sign, and return on the following school day. The
following is an explanation of the types of consequences and rewards we have in
place in our classroom.
CONSEQUENCES |
REWARDS |
Students will first receive a Warning when they
first break a classroom rule. If students continue to break classroom
rules after getting a warning they will be told to "card down" to the
next color. YELLOW
card consequences:
RED card
consequences the teacher may choose from:
- Contact Parent
- Lose Recess Time
- Lose Classroom Privileges
- Remove Student from Class
- Think Sheet Sent Home
- After-School Detention
- Referral to Administration
- $20 Fine (Classroom Economy)*
|
Students will be rewarded for having
GREEN or
BLUE card behavior. These are some of the rewards they may
earn: GREEN
card rewards:
- Positive Praise and Feedback
- Positive Notes and Phone Call to Parents
- $5/Week (Classroom Economy)*
- Reward Coupons
BLUE card rewards:
- Positive Praise and Feedback
- Positive Notes and Phone Call to Parents
- $5 Bonus for Each Day on Blue (Classroom Economy)*
- Reward Coupons
Students may also earn 50 team points if their
entire team ends the day on either GREEN
or BLUE (see the
Team Points
section below). |
*The monetary values mentioned above are paid in "Fin" Dollars (our
classroom currency).
**SEVERE CLAUSE**
A severe clause occurs when a student demonstrates severe
behavior such as verbal and/or physical abuse to a fellow student or teacher,
and/or inappropriate behavior. If
this occurs, the student will be asked to skip all other cards and go to red. The teacher will
then fill out a referral form immediately, which is
posted in the student's permanent record. Parents will also be called and
notified about their child's behavior. The student will then be sent to an
administrator, who will determine the appropriate consequence and the student’s
conduct grade will immediately drop to an “F”. Depending on the consequence
given by administration, the student may or may not receive a detention for the
severe behavior.
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In our classroom students sit in teams of 4-5 students. We have a
total of five different teams. Each team is named after a color:
RED, ORANGE,
GREEN, BLUE, and
PURPLE.
In order to help foster positive team work within groups of students, each
team will be awarded points based on their ability to work together and follow
the rules. Team points will be recorded on a tally chart found on the white
board of our classroom to the right of our Smart Board.
Teams may also earn BONUS points. If ALL team members end the day on a
GREEN or BLUE behavior
card, teams will be awarded 50 bonus points. An additional 50 bonus points will
also be awarded to the teams who have 100% of their team members turn in their
completed home learning assignments on time.
Ms. Sanchez will have a space on the tally chart too. Whenever a team is not
following the rules or working well together, Ms. Sanchez will earn points on
her team. At the end of the week, the team with the most points wins! However,
if Ms. Sanchez's team has the most points, no other teams will be declared
winners.
What do the team members win? All winning team members will be allowed to draw
a reward coupon from our Mystery Prize box and each member will be paid an
additional $25 in our Classroom Economy. If there is a tie within winning teams,
all tied teams will receive the same rewards. However, if there is a tie with
Ms. Sanchez's team, no teams will be declared winners.
Team Points Tally Chart
Picture
(Coming Soon) |
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In addition to being rewarded for individual and group
behavior, students will also have an opportunity to earn whole class rewards.
Whenever our class receives a compliment from another teacher, parent,
administrator, or adult the class will have the opportunity to play Behavior
Bingo.
Each compliment received from a teacher, parent, or adult will
allow the class to draw 2 numbers to play on the Behavior Bingo board. The
teacher will draw 2 numbers at random and fill in those number spaces on our
Behavior Bingo board which is a hundreds chart (see below). If an administrator
gives the class a compliment, the class will be allowed to draw 5 numbers if it
came from an Assistant Principal and 10 numbers if it came from our school's
Principal. If a number has already been called, a student will be chosen at
random to decide which number to fill in on the board.
When the class manages to have an entire row of numbers filled
in whether it is horizontally, vertically, or diagonally, the class will receive
a special party. The teacher will decide which party to reward the class with
and when to have the celebration. Some example of parties the class can have
are: Popcorn Party, Ice Cream Party, Pizza Party, or Movie Party.

Our Behavior Bingo Chart
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The following are the documents that will be used with our
Behavior Management Plan during the school year.
Behavior Think Sheet |
 |
 |
Behavior Chart Record
For Teacher's Use |
 |
 |
Behavior Bingo Board
For Class Use |
 |
 |
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